Envisioning a Computationally Enhanced Mathematics Curriculum in Hong Kong’s Primary & Secondary Schools
Publications
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Weng, X., Cui, Z., Ng, O., & Leung, S. (in press). Creativity development with problem-based digital making and block-based programming for STEAM learning in middle school contexts. Journal of Educational Computing Research.
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Weng, X., Cui, Z., Ng, O., Jong, M., & Chiu, T. K. F. (2022). Characterizing students’ 4C skill development during problem-based digital making. Journal of Science Education and Technology, 31(3), 372-385. https://doi.org/10.1007/s10956-022-09961-4
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Ng, O., & Cui, Z. (2021). Examining primary students’ mathematical problem-solving in a programming context: Toward a computationally enhanced mathematics education. ZDM Mathematics Education, 53, 847–860. https://doi.org/10.1007/s11858-020-01200-7
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Ng, O., Liu, M, & Cui, Z. (2021). Students’ in-moment challenges and developing maker perspectives during problem-based digital making. Journal of Research on Technology in Education. https://doi.org/10.1080/15391523.2021.1967817
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Cui, Z., & Ng, O. (2021). The interplay between mathematical and computational thinking in primary students’ mathematical problem-solving within a programming environment. Journal of Educational Computing Research, 59(5), 988–1012. https://doi.org/10.1177/0735633120979930
Conference Presentations
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Tsoi, D., Chan, A., Law, M., Liu, A., Ho, T., Liang, B., & Ng, O. (2022, February). Integration of Programming, Problem Solving and Recreational Mathematics for a Computationally Enhanced Mathematics Education. Paper Presentation at Hong Kong Mathematics Education Conference 2021/22.
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Cui, Z., Ng, O., Jong, M. S. Y. (2021). Integration of programming-based tasks into mathematical problem-based learning. In M. M. T. Rodrigo et al. (Eds.), Proceedings of the 29th International Conference on Computers in Education. Asia-Pacific Society for Computers in Education.
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Cui, Z., Ng, O., Jong, M. S. Y., Weng, X., Cheung, A. (2021, September). Exploring middle school students’ in-moment engagement with online problem-based learning. The 25th Global Chinese Conference on Computers in Education.
Professional Venues
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Ng, O., Chan, A., Liang, B., Tsoi, D., Law, M., Liu, A., & Ho, T. (forthcoming). Integration of Programming, Problem Solving and Recreational Mathematics for a Computationally Enhanced Mathematics Education. SMN Newsletter.